Interpolation¶ ↑
This chapter describes functions for performing interpolation. The library provides a variety of interpolation methods, including Cubic splines and Akima splines. The interpolation types are interchangeable, allowing different methods to be used without recompiling. Interpolations can be defined for both normal and periodic boundary conditions. Additional functions are available for computing derivatives and integrals of interpolating functions.
Interpolation Classes¶ ↑
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GSL
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Interp (class)
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Accel (class)
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Spline (class)
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Initializing interpolation objects¶ ↑
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GSL::Interp.alloc(T, n)
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GSL::Interp.alloc(T, x, y)
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GSL::Interp.alloc(x, y)
These methods create an interpolation object of type
Tforndata-points.The library provides six types, which are specifiled by an identifier of a constant or a string:
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Interp::LINEAR or “linear”
Linear interpolation. This interpolation method does not require any additional memory.
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Interp::POLYNOMIAL or “polynomial”
Polynomial interpolation. This method should only be used for interpolating small numbers of points because polynomial interpolation introduces large oscillations, even for well-behaved datasets. The number of terms in the interpolating polynomial is equal to the number of points.
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Interp::CSPLINE or “cspline”
Cubic spline with natural boundary conditions.
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Interp::CSPLINE_PERIODIC or “gsl_cspline_periodic” or “cspline_periodic”
Cubic spline with periodic boundary conditions
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Interp::AKIMA or “akima”
Non-rounded Akima spline with natural boundary conditions. This method uses the non-rounded corner algorithm of Wodicka.
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Interp::AKIMA_PERIODIC or “akima_periodic”
Non-rounded Akima spline with periodic boundary conditions. This method uses the non-rounded corner algorithm of Wodicka.
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ex: For cubic spline for 10 points,
sp = Interp.alloc("cspline", 10)
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GSL::Interp#init(xa, ya)
This method initializes the interpolation object interp for the data
(xa,ya)wherexaandyaare vectors. The interpolation object (GSL::Interp) does not save the data vectorsxa, yaand only stores the static state computed from the data. Thexavector is always assumed to be strictly ordered; the behavior for other arrangements is not defined.
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GSL::Interp#name
This returns the name of the interpolation type used by
self.
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GSL::Interp#min_size
This returns the minimum number of points required by the interpolation type of
self. For example, Akima spline interpolation requires a minimum of 5 points.
Index Look-up and Acceleration¶ ↑
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GSL::Interp.bsearch(xa, x, index_lo, index_hi)
This returns the index i of the vector
xasuch thatxa[i] <= x < x[i+1]. The index is searched for in the range[index_lo,index_hi].
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GSL::Interp#accel
In C level, the library requires a
gsl_interp_accelobject, but it is hidden in Ruby/GSL. It is automatically allocated when aGSL::Interpobject is created, stored in it, and destroyed when theInterpobject is cleaned by the Ruby GC. This method is used to access to theInterp::Accelobject stored inself.
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GSL::Interp#find(xa, x)
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GSL::Interp#accel_find(xa, x)
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GSL::Interp::Accel#find(xa, x)
This method performs a lookup action on the data array
xa. This is how lookups are performed during evaluation of an interpolation. The function returns an indexisuch thatxa[i] <= x < xa[i+1].
Evaluation of Interpolating Functions¶ ↑
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GSL::Interp#eval(xa, ya, x)
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GSL::Interp#eval_e(xa, ya, x)
These methods return the interpolated value for a given point
x, using the interpolation objectself, data vectorsxaandya. The dataxcan be aNumeric, Vector, Matrixor anNArray.
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GSL::Interp#eval_deriv(xa, ya, x)
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GSL::Interp#eval_deriv_e(xa, ya, x)
These methods return the derivative of an interpolated function for a given point
x, using the interpolation objectself, data vectorsxaandya.
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GSL::Interp#eval_deriv2(xa, ya, x)
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GSL::Interp#eval_deriv2_e(xa, ya, x)
These methods return the second derivative of an interpolated function for a given point
x, using the interpolation objectself, data vectorsxaandya.
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GSL::Interp#eval_integ(xa, ya, a, b)
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GSL::Interp#eval_integ_e(xa, ya, a, b)
These methods return the numerical integral result of an interpolated function over the range
[a, b], using the interpolation objectself, data vectorsxaandya.
Higher level interface¶ ↑
Class initialization¶ ↑
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GSL::Spline.alloc(T, n)
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GSL::Spline.alloc(T, x, y)
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GSL::Spline.alloc(x, y, T)
This creates a
GSL::Splineobject of typeTforndata-points. The typeTis the same asGSL::Interpclass.These two are equivalent.
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GSL::Spline.allocandGSL::Spline#initsp = GSL::Spline.alloc(T, n) sp.init(x, y) # x and y are vectors of length n
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GSL::Spline.allocwith two vectorssp = GSL::Spline.alloc(T, x, y)
If
Tis not given, “cspline” is used. -
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GSL::Spline#init(xa, ya)
This initializes a
GSL::Splineobjectselffor the data (xa, ya) wherexaandyaare Ruby arrays of equal sizes orGSL::Vector.
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GSL::Spline#name
This returns the name of the spline type used by
self.
Evaluation¶ ↑
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GSL::Spline#eval(x)
This returns the interpolated value for a given point
x. The dataxcan be aNumeric, Vector, Matrixor anNArray.NOTE: In a GSL-C program, a
gsl_interp_accelobject is required to use the functiongsl_spline_eval. In Ruby/GSL, thegsl_interp_accelis hidden, it is automatically allocated when aGSL::Splineobject is created, and also destroyed when theSplineobject is cleaned by the Ruby GC. The accel object can be accessed via the methodGSL::Spline#accel.
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GSL::Spline#eval_deriv(x)
This returns the derivative of an interpolated function for a given point
x, usingthe data arraysxaandyaset byinit.
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GSL::Spline#eval_deriv2(x)
This returns the second derivative at
x.
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GSL::Spline#eval_integ(a, b)
Returns the numerical integral over the range [
a, b].
Finding and acceleration¶ ↑
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GSL::Spline#find(xa, x)
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GSL::Spline#accel_find(xa, x)
This method performs a lookup action on the data array
xa. This is how lookups are performed during evaluation of an interpolation. The function returns an indexisuch thatxa[i] <= x < xa[i+1].
See also the GSL manual and the examples in examples/